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actionopendoors.c File Reference

Go to the source code of this file.

Classes

class  ActionOpenDoors
 

Functions

ActionOpenDoors ActionInteractBase CheckIfDoorIsLocked ()
 
void ActionOpenDoors ()
 
override void CreateConditionComponents ()
 
bool CreatesNoise ()
 
override bool ActionCondition (PlayerBase player, ActionTarget target, ItemBase item)
 
override void OnStartServer (ActionData action_data)
 
override void OnEndServer (ActionData action_data)
 
override bool IsLockTargetOnUse ()
 

Variables

ref NoiseParams m_NoisePar
 

Function Documentation

◆ ActionCondition()

override bool CheckIfDoorIsLocked::ActionCondition ( PlayerBase player,
ActionTarget target,
ItemBase item )
protected

Definition at line 119 of file actionopendoors.c.

◆ ActionOpenDoors()

void CheckIfDoorIsLocked::ActionOpenDoors ( )

Definition at line 96 of file actionopendoors.c.

◆ CheckIfDoorIsLocked()

bool CheckIfDoorIsLocked ( )

Definition at line 1 of file actionopendoors.c.

◆ CreateConditionComponents()

override void CheckIfDoorIsLocked::CreateConditionComponents ( )

Definition at line 103 of file actionopendoors.c.

◆ CreatesNoise()

bool CreatesNoise ( )
protected

Definition at line 114 of file actionopendoors.c.

◆ IsLockTargetOnUse()

override bool CheckIfDoorIsLocked::IsLockTargetOnUse ( )
protected

Definition at line 176 of file actionopendoors.c.

◆ OnEndServer()

override void CheckIfDoorIsLocked::OnEndServer ( ActionData action_data)
protected

Definition at line 162 of file actionopendoors.c.

◆ OnStartServer()

override void CheckIfDoorIsLocked::OnStartServer ( ActionData action_data)
protected

Definition at line 144 of file actionopendoors.c.

Variable Documentation

◆ m_NoisePar

ref NoiseParams m_NoisePar

Definition at line 94 of file actionopendoors.c.