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actionpushcar.c File Reference

Go to the source code of this file.

Classes

class  ActionPushCarData
 
class  ActionPushCarCB
 

Functions

ActionPushCarData ActionPushObjectData GetProgressWidgetMultiplier ()
 
ActionPushCarCB ActionPushObjectCB ActionPushCar ()
 
void ApplyForce (ActionPushObjectData actionData)
 
override bool ActionCondition (PlayerBase player, ActionTarget target, ItemBase item)
 
override ActionData CreateActionData ()
 
override void OnStartServer (ActionData action_data)
 
override void OnEndServer (ActionData action_data)
 
float GetDirectionDot (Object target, EntityAI player)
 

Variables

int m_PushDirection = -1
 
float m_HorizontalDirectionRandom = 1.0
 
float m_VerticalDirectionRandom = 1.0
 
CarScript m_Car
 
float PUSH_FORCE_IMPULSE_INCREMENT = 200.0
 

Function Documentation

◆ ActionCondition()

override bool ActionCondition ( PlayerBase player,
ActionTarget target,
ItemBase item )

Definition at line 68 of file actionpushcar.c.

◆ ActionPushCar()

ActionPushCarCB ActionPushObjectCB ActionPushCar ( )

Definition at line 1 of file actionpushcar.c.

◆ ApplyForce()

void ActionPushCar::ApplyForce ( ActionPushObjectData actionData)
protected

Definition at line 68 of file actionpushcar.c.

◆ CreateActionData()

override ActionData CreateActionData ( )

Definition at line 79 of file actionpushcar.c.

◆ GetDirectionDot()

float GetDirectionDot ( Object target,
EntityAI player )
protected

Definition at line 114 of file actionpushcar.c.

◆ GetProgressWidgetMultiplier()

ActionPushCarData ActionPushObjectData GetProgressWidgetMultiplier ( )

Definition at line 1 of file actionpushcar.c.

◆ OnEndServer()

override void OnEndServer ( ActionData action_data)

Definition at line 104 of file actionpushcar.c.

◆ OnStartServer()

override void OnStartServer ( ActionData action_data)

Definition at line 85 of file actionpushcar.c.

Variable Documentation

◆ m_Car

CarScript m_Car

Definition at line 19 of file actionpushcar.c.

◆ m_HorizontalDirectionRandom

float m_HorizontalDirectionRandom = 1.0

Definition at line 15 of file actionpushcar.c.

◆ m_PushDirection

int m_PushDirection = -1

Definition at line 14 of file actionpushcar.c.

◆ m_VerticalDirectionRandom

float m_VerticalDirectionRandom = 1.0

Definition at line 16 of file actionpushcar.c.

◆ PUSH_FORCE_IMPULSE_INCREMENT

float PUSH_FORCE_IMPULSE_INCREMENT = 200.0
protected

Definition at line 59 of file actionpushcar.c.