10 override typename GetInputType()
15 override void CreateConditionComponents()
23 if (!super.ActionCondition(player, target, item))
27 if (
Class.CastTo(garden_base, target.GetObject()))
32 garden_base.GetActionComponentNameList(target.GetComponentIndex(), selections);
35 for (
int s = 0; s < selections.Count(); s++)
37 selection = selections[s];
38 slot = garden_base.GetSlotBySelection( selection );
43 if ( slot && slot.GetPlant() )
45 m_Plant = PlantBase.Cast(slot.GetPlant());
46 if (!m_Plant.IsHarvestable())
53 override void OnExecuteServer(ActionData action_data)
55 super.OnExecuteServer(action_data);
58 m_Plant.RemovePlantEx(action_data.m_Player.GetPosition());