10 override void CreateConditionComponents()
18 Land_Underground_Panel trgt = Land_Underground_Panel.Cast(target.GetObject());
23 return (trgt.CanInteract());
26 override void OnStartServer( ActionData action_data )
28 super.OnStartServer(action_data);
30 Land_Underground_Panel target = Land_Underground_Panel.Cast(action_data.m_Target.GetObject());
38 override bool IsLockTargetOnUse()