![]() |
Dayz Explorer 1.28.160049
|
Go to the source code of this file.
Classes | |
| class | CCTWaterSurface |
Functions | |
| void | CCTWaterSurfaceEx (float maximal_target_distance, int allowedLiquidSource) |
| override bool | Can (PlayerBase player, ActionTarget target) |
| bool | CheckLiquidSource (vector hitPos, string surfaceName, int liquidType, int allowedWaterSourceMask) |
| int | GetSurfaceLiquidType (ActionTarget target) |
| override bool | CanContinue (PlayerBase player, ActionTarget target) |
| int | GetLiquidType () |
Variables | |
| CCTWaterSurface | m_MaximalActionDistanceSq |
| int | m_AllowedLiquidSource |
| int | m_LiquidType = LIQUID_NONE |
|
protected |
Definition at line 69 of file cctwatersurface.c.
|
protected |
Definition at line 124 of file cctwatersurface.c.
Definition at line 63 of file cctwatersurface.c.
|
protected |
Only return true if surface name is empty and
Definition at line 84 of file cctwatersurface.c.
|
protected |
Definition at line 129 of file cctwatersurface.c.
|
protected |
Check target surface liquid source first
Check target object for liquid source next
Definition at line 104 of file cctwatersurface.c.
|
protected |
Definition at line 60 of file cctwatersurface.c.
|
protected |
Definition at line 61 of file cctwatersurface.c.
| CCTWaterSurface m_MaximalActionDistanceSq |