Definition at line 1 of file actionmanagerserver.c.
◆ ActionManagerServer()
| void ActionManagerServer::ActionManagerServer |
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PlayerBase | player | ) |
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◆ EndOrInterruptCurrentAction()
| override void ActionManagerServer::EndOrInterruptCurrentAction |
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◆ GetReciveData()
| override ActionReciveData ActionManagerServer::GetReciveData |
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◆ OnActionEnd()
| override void ActionManagerServer::OnActionEnd |
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◆ OnInputUserDataProcess()
◆ OnJumpStart()
| override void ActionManagerServer::OnJumpStart |
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◆ RequestInterruptAction()
| override void ActionManagerServer::RequestInterruptAction |
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◆ StartDeliveredAction()
| override void ActionManagerServer::StartDeliveredAction |
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◆ Update()
| override void ActionManagerServer::Update |
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int | pCurrentCommandID | ) |
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◆ m_PendingAction
◆ m_PendingActionReciveData
| ref ActionReciveData ActionManagerServer::m_PendingActionReciveData |
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The documentation for this class was generated from the following file: