AnimationTimer class. This timer is for animating float value.
usage:
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AnimationTimer class. This timer is for animating float value.
usage:
class MyObject
{
void MyObject()
{
myAnim.Run(60, this, "Refresh");
}
{
Print(myAnim.GetValue());
}
};
void AnimationTimer(int category=CALL_CATEGORY_SYSTEM)
proto void Print(void var)
Prints content of variable to console/log.
Definition at line 650 of file tools.c.
◆ AnimationTimer()
◆ ~AnimationTimer()
| void AnimationTimer::~AnimationTimer |
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◆ GetValue()
| float AnimationTimer::GetValue |
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Returns actual animated value.
Definition at line 689 of file tools.c.
◆ IsRunning()
| override bool AnimationTimer::IsRunning |
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◆ Run()
◆ Tick()
| override void AnimationTimer::Tick |
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float | timeslice | ) |
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Ticks the timer, is called by timer subsystem.
Definition at line 700 of file tools.c.
◆ m_FinishedFunction
| string AnimationTimer::m_FinishedFunction |
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◆ m_Params
| ref Param AnimationTimer::m_Params |
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◆ m_TargetObject
| Managed AnimationTimer::m_TargetObject |
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◆ m_UpdateFunction
| string AnimationTimer::m_UpdateFunction |
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The documentation for this class was generated from the following file: