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Dayz Explorer 1.28.160049
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represent weapon state base More...
Protected Member Functions | |
| void | BotTimedWait (Bot bot=NULL, BotStateBase parent=NULL, float timeout=3.0) |
| override void | OnEntry (BotEventBase e) |
| override void | OnExit (BotEventBase e) |
| override void | OnUpdate (float dt) |
| void | OnTimeout () |
Protected Attributes | |
| float | m_Timeout = 3.0 |
| bool | m_Periodic = true |
represent weapon state base
Class comes with entry/update/exit hooks that can be overriden in custom states
Class is ready for hierarchic composition, i.e. this state having a sub-machine running under hood. If no m_FSM member is configured, class acts as ordinary plain finite machine state.
Definition at line 15 of file bot_hunt.c.
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Definition at line 10 of file bot_timedwait.c.
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Definition at line 15 of file bot_timedwait.c.
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Definition at line 22 of file bot_timedwait.c.
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Definition at line 47 of file bot_timedwait.c.
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Definition at line 29 of file bot_timedwait.c.
Definition at line 8 of file bot_timedwait.c.
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Definition at line 7 of file bot_timedwait.c.