Definition at line 189 of file dayzanimal.c.
◆ AddDamageSphere()
| void DayZCreature::AddDamageSphere |
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AnimDamageParams | damage_params | ) |
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◆ AttenuateSoundIfNecessary()
| void DayZCreature::AttenuateSoundIfNecessary |
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SoundObject | soundObject | ) |
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◆ CaptureSound()
| string DayZCreature::CaptureSound |
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◆ CinematicCanJump()
| bool DayZCreature::CinematicCanJump |
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◆ CinematicTakeControl()
| void DayZCreature::CinematicTakeControl |
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DayZPlayer | player | ) |
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◆ DayZCreatureAI()
| void DayZCreature::DayZCreatureAI |
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◆ DecreaseEffectTriggerCount()
| void DayZCreature::DecreaseEffectTriggerCount |
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◆ EEKilled()
| override void DayZCreature::EEKilled |
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Object | killer | ) |
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◆ GetBootsType()
◆ IncreaseEffectTriggerCount()
| void DayZCreature::IncreaseEffectTriggerCount |
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◆ IsDanger()
| bool DayZCreature::IsDanger |
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◆ ModCommandHandlerBefore()
| override bool DayZCreature::ModCommandHandlerBefore |
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float | pDt, |
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int | pCurrentCommandID, |
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bool | pCurrentCommandFinished ) |
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◆ OnDamageEvent()
| void DayZCreature::OnDamageEvent |
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int | event_id, |
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string | event_user_string ) |
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◆ OnSoundEvent()
| void DayZCreature::OnSoundEvent |
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int | event_id, |
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string | event_user_string ) |
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◆ OnSoundVoiceEvent()
| void DayZCreature::OnSoundVoiceEvent |
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int | event_id, |
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string | event_user_string ) |
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◆ OnStepEvent()
| void DayZCreature::OnStepEvent |
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int | event_id, |
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string | event_user_string ) |
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◆ PlaySound()
◆ RegisterAnimEvents()
| void DayZCreature::RegisterAnimEvents |
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◆ ReleaseSound()
| string DayZCreature::ReleaseSound |
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◆ ResistContaminatedEffect()
| bool DayZCreature::ResistContaminatedEffect |
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◆ m_CinematicPlayer
The documentation for this class was generated from the following file: