Definition at line 1 of file developerteleport.c.
◆ GetPlayerRootForTeleporting()
| static Object DeveloperTeleport::GetPlayerRootForTeleporting |
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PlayerBase | player | ) |
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staticprotected |
◆ OnRPC()
◆ OnRPCSetPlayerDirection()
◆ OnRPCSetPlayerPosition()
◆ SetPlayerDirection()
| static void DeveloperTeleport::SetPlayerDirection |
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PlayerBase | player, |
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vector | direction ) |
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staticprotected |
◆ SetPlayerPosition()
◆ TeleportAtCursor()
| static void DeveloperTeleport::TeleportAtCursor |
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staticprotected |
◆ TeleportAtCursorEx()
| static void DeveloperTeleport::TeleportAtCursorEx |
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◆ TELEPORT_DISTANCE_MAX
| const float DeveloperTeleport::TELEPORT_DISTANCE_MAX = 1000 |
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staticprotected |
◆ TELEPORT_DISTANCE_MAX_EX
| const float DeveloperTeleport::TELEPORT_DISTANCE_MAX_EX = 500 |
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staticprotected |
The documentation for this class was generated from the following file: