Definition at line 1 of file torch.c.
◆ ApplyResultModifications()
| void FlammableBase::ApplyResultModifications |
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ItemBase | result | ) |
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◆ CalculateQuantity()
| void FlammableBase::CalculateQuantity |
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◆ CanBeIgnitedBy()
| override bool FlammableBase::CanBeIgnitedBy |
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EntityAI | igniter = NULL | ) |
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◆ CanBeTakenAsCargo()
| bool FlammableBase::CanBeTakenAsCargo |
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◆ CanIgniteItem()
| override bool FlammableBase::CanIgniteItem |
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EntityAI | ignite_target = NULL | ) |
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◆ CanPutAsAttachment()
| override bool FlammableBase::CanPutAsAttachment |
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EntityAI | parent | ) |
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◆ CanPutInCargo()
| override bool FlammableBase::CanPutInCargo |
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EntityAI | parent | ) |
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◆ CanReceiveAttachment()
| override bool FlammableBase::CanReceiveAttachment |
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EntityAI | attachment, |
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int | slotId ) |
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◆ CanReceiveUpgrade()
| bool FlammableBase::CanReceiveUpgrade |
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◆ CanReleaseAttachment()
| override bool FlammableBase::CanReleaseAttachment |
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EntityAI | attachment | ) |
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◆ CanRemoveFromCargo()
| override bool FlammableBase::CanRemoveFromCargo |
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EntityAI | parent | ) |
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◆ CanTransformIntoStick()
| bool FlammableBase::CanTransformIntoStick |
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◆ ConsumeFuelFromBottle()
| void FlammableBase::ConsumeFuelFromBottle |
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ItemBase | vessel | ) |
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◆ ConsumeFuelFromGasStation()
| void FlammableBase::ConsumeFuelFromGasStation |
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◆ ConsumeLard()
| void FlammableBase::ConsumeLard |
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Lard | lard | ) |
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◆ ConsumeRag()
| bool FlammableBase::ConsumeRag |
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◆ CraftingInit()
| void FlammableBase::CraftingInit |
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float | quantity | ) |
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◆ DeferredInit()
| override void FlammableBase::DeferredInit |
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◆ DisassembleOnLastDetach()
| override bool FlammableBase::DisassembleOnLastDetach |
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◆ EEDelete()
| override void FlammableBase::EEDelete |
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EntityAI | parent | ) |
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◆ EEInit()
| override void FlammableBase::EEInit |
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◆ EEItemAttached()
| override void FlammableBase::EEItemAttached |
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EntityAI | item, |
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string | slot_name ) |
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◆ EEItemDetached()
| override void FlammableBase::EEItemDetached |
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EntityAI | item, |
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string | slot_name ) |
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◆ GetBurningMaterial()
| string FlammableBase::GetBurningMaterial |
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◆ GetBurntMaterial()
| string FlammableBase::GetBurntMaterial |
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◆ GetMeleeHeavyMode()
| override int FlammableBase::GetMeleeHeavyMode |
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◆ GetMeleeMode()
| override int FlammableBase::GetMeleeMode |
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◆ GetMeleeSprintMode()
| override int FlammableBase::GetMeleeSprintMode |
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◆ GetRag()
| Rag FlammableBase::GetRag |
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◆ GetRagQuantity()
| int FlammableBase::GetRagQuantity |
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◆ GetSoundName()
| string FlammableBase::GetSoundName |
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◆ GetUniversalTemperatureSourcePosition()
| override vector FlammableBase::GetUniversalTemperatureSourcePosition |
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◆ HasFlammableMaterial()
| override bool FlammableBase::HasFlammableMaterial |
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◆ Init()
| void FlammableBase::Init |
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◆ IsIgnited()
| override bool FlammableBase::IsIgnited |
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◆ IsRagDryEnough()
◆ LockRags()
| void FlammableBase::LockRags |
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bool | do_lock | ) |
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◆ OnAttachmentQuantityChangedEx()
| override void FlammableBase::OnAttachmentQuantityChangedEx |
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ItemBase | item, |
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float | delta ) |
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◆ OnDebugSpawn()
| override void FlammableBase::OnDebugSpawn |
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◆ OnIgnitedThis()
| override void FlammableBase::OnIgnitedThis |
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EntityAI | fire_source | ) |
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◆ OnInventoryExit()
| override void FlammableBase::OnInventoryExit |
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Man | player | ) |
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◆ OnItemInHandsPlayerSwimStart()
| override void FlammableBase::OnItemInHandsPlayerSwimStart |
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PlayerBase | player | ) |
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◆ OnStoreLoad()
◆ OnStoreSave()
◆ OnSwitchOff()
| override void FlammableBase::OnSwitchOff |
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◆ OnSwitchOn()
| override void FlammableBase::OnSwitchOn |
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◆ OnWork()
| override void FlammableBase::OnWork |
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float | consumed_energy | ) |
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◆ OnWorkStart()
| override void FlammableBase::OnWorkStart |
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◆ OnWorkStop()
| override void FlammableBase::OnWorkStop |
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◆ RuinRags()
| void FlammableBase::RuinRags |
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◆ SetActions()
| override void FlammableBase::SetActions |
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◆ SetTorchDecraftResult()
| void FlammableBase::SetTorchDecraftResult |
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string | type | ) |
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◆ StandUp()
| bool FlammableBase::StandUp |
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◆ StopAllParticles()
| void FlammableBase::StopAllParticles |
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◆ TryTransformIntoStick()
| void FlammableBase::TryTransformIntoStick |
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◆ UpdateCheckForReceivingUpgrade()
| void FlammableBase::UpdateCheckForReceivingUpgrade |
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◆ UpdateLight()
| void FlammableBase::UpdateLight |
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◆ UpdateMaterial()
| void FlammableBase::UpdateMaterial |
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◆ UpdateParticle()
| void FlammableBase::UpdateParticle |
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◆ Upgrade()
| void FlammableBase::Upgrade |
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ItemBase | source | ) |
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◆ m_UTSLConstant
| ref UniversalTemperatureSourceLambdaConstant FlammableBase::m_UTSLConstant |
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◆ m_UTSource
◆ m_UTSSettings
The documentation for this class was generated from the following file:
- Daten/4_world/entities/itembase/torch.c