Hot spring area trigger.
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Hot spring area trigger.
Definition at line 2 of file hotspringtrigger.c.
◆ ApplyEffects()
| static void HotSpringTrigger::ApplyEffects |
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PlayerBase | player | ) |
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◆ EEDelete()
| override void HotSpringTrigger::EEDelete |
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EntityAI | parent | ) |
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◆ EEInit()
| override void HotSpringTrigger::EEInit |
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◆ GetDisplayName()
| override string HotSpringTrigger::GetDisplayName |
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◆ OnEnterClientEvent()
| override void HotSpringTrigger::OnEnterClientEvent |
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TriggerInsider | insider | ) |
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◆ OnEnterServerEvent()
| override void HotSpringTrigger::OnEnterServerEvent |
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TriggerInsider | insider | ) |
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◆ OnLeaveClientEvent()
| override void HotSpringTrigger::OnLeaveClientEvent |
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TriggerInsider | insider | ) |
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◆ OnLeaveServerEvent()
| override void HotSpringTrigger::OnLeaveServerEvent |
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TriggerInsider | insider | ) |
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◆ SpawnVaporEffect()
| void HotSpringTrigger::SpawnVaporEffect |
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◆ m_VaporParticle
The documentation for this class was generated from the following file: