Dayz Explorer 1.28.160049
Loading...
Searching...
No Matches
InventoryItemSuper Class Reference

Protected Member Functions

proto native float GetRadius ()
 Returns current wheel radius.
 
proto native float GetWidth ()
 Returns wheel width.
 
override bool DisplayNameRuinAttach ()
 
override bool ShowZonesHealth ()
 
override void EEHealthLevelChanged (int oldLevel, int newLevel, string zone)
 
override int GetMeleeTargetType ()
 
override void SetActions ()
 
override void OnWasAttached (EntityAI parent, int slot_id)
 
override void OnWasDetached (EntityAI parent, int slot_id)
 
void ItemMap ()
 
void InitMapState ()
 
override void OnItemLocationChanged (EntityAI old_owner, EntityAI new_owner)
 
void SetMapStateOpen (bool state, PlayerBase player)
 displays open/closed selections; 1 == opened
 
bool GetMapStateAnimation ()
 
void SyncMapMarkers ()
 
override void OnRPC (PlayerIdentity sender, int rpc_type, ParamsReadContext ctx)
 
override bool OnStoreLoad (ParamsReadContext ctx, int version)
 
override void OnStoreSave (ParamsWriteContext ctx)
 
override bool NameOverride (out string output)
 
override bool DescriptionOverride (out string output)
 
void InsertMarker (vector pos, string text, int color, int idx)
 
array< ref MapMarkerGetMarkerArray ()
 

Protected Attributes

string m_AttachSound = "Offroad_Wheel_Attach_SoundSet"
 
string m_DetachSound = "Offroad_Wheel_Remove_SoundSet"
 
ref array< ref MapMarkerm_MapMarkerArray
 
string m_TextureClosed
 
string m_TextureOpened
 
string m_TextureLegend
 
string m_DisplayName
 
string m_Description
 

Detailed Description

Definition at line 3 of file inventoryitem.c.

Member Function Documentation

◆ DescriptionOverride()

override bool InventoryItemSuper::DescriptionOverride ( out string output)
protected

Definition at line 1168 of file inventoryitem.c.

◆ DisplayNameRuinAttach()

override bool InventoryItemSuper::DisplayNameRuinAttach ( )
protected

Definition at line 205 of file inventoryitem.c.

◆ EEHealthLevelChanged()

override void InventoryItemSuper::EEHealthLevelChanged ( int oldLevel,
int newLevel,
string zone )
protected

Definition at line 215 of file inventoryitem.c.

◆ GetMapStateAnimation()

bool InventoryItemSuper::GetMapStateAnimation ( )
protected

Definition at line 1098 of file inventoryitem.c.

◆ GetMarkerArray()

array< ref MapMarker > InventoryItemSuper::GetMarkerArray ( )
protected

Definition at line 1181 of file inventoryitem.c.

◆ GetMeleeTargetType()

override int InventoryItemSuper::GetMeleeTargetType ( )
protected

Definition at line 276 of file inventoryitem.c.

◆ GetRadius()

proto native float InventoryItemSuper::GetRadius ( )
protected

Returns current wheel radius.

◆ GetWidth()

proto native float InventoryItemSuper::GetWidth ( )
protected

Returns wheel width.

◆ InitMapState()

void InventoryItemSuper::InitMapState ( )
protected

Definition at line 1047 of file inventoryitem.c.

◆ InsertMarker()

void InventoryItemSuper::InsertMarker ( vector pos,
string text,
int color,
int idx )
protected

Definition at line 1175 of file inventoryitem.c.

◆ ItemMap()

void InventoryItemSuper::ItemMap ( )
protected

Definition at line 1042 of file inventoryitem.c.

◆ NameOverride()

override bool InventoryItemSuper::NameOverride ( out string output)
protected

Definition at line 1161 of file inventoryitem.c.

◆ OnItemLocationChanged()

override void InventoryItemSuper::OnItemLocationChanged ( EntityAI old_owner,
EntityAI new_owner )
protected

Definition at line 1069 of file inventoryitem.c.

◆ OnRPC()

override void InventoryItemSuper::OnRPC ( PlayerIdentity sender,
int rpc_type,
ParamsReadContext ctx )
protected

Definition at line 1125 of file inventoryitem.c.

◆ OnStoreLoad()

override bool InventoryItemSuper::OnStoreLoad ( ParamsReadContext ctx,
int version )
protected

Definition at line 1142 of file inventoryitem.c.

◆ OnStoreSave()

override void InventoryItemSuper::OnStoreSave ( ParamsWriteContext ctx)
protected

Definition at line 1154 of file inventoryitem.c.

◆ OnWasAttached()

override void InventoryItemSuper::OnWasAttached ( EntityAI parent,
int slot_id )
protected

Definition at line 288 of file inventoryitem.c.

◆ OnWasDetached()

override void InventoryItemSuper::OnWasDetached ( EntityAI parent,
int slot_id )
protected

Definition at line 298 of file inventoryitem.c.

◆ SetActions()

override void InventoryItemSuper::SetActions ( )
protected

Definition at line 281 of file inventoryitem.c.

◆ SetMapStateOpen()

void InventoryItemSuper::SetMapStateOpen ( bool state,
PlayerBase player )
protected

displays open/closed selections; 1 == opened

Definition at line 1077 of file inventoryitem.c.

◆ ShowZonesHealth()

override bool InventoryItemSuper::ShowZonesHealth ( )
protected

Definition at line 210 of file inventoryitem.c.

◆ SyncMapMarkers()

void InventoryItemSuper::SyncMapMarkers ( )
protected

Definition at line 1105 of file inventoryitem.c.

Member Data Documentation

◆ m_AttachSound

string InventoryItemSuper::m_AttachSound = "Offroad_Wheel_Attach_SoundSet"
protected

Definition at line 196 of file inventoryitem.c.

◆ m_Description

string InventoryItemSuper::m_Description
protected

Definition at line 1040 of file inventoryitem.c.

◆ m_DetachSound

string InventoryItemSuper::m_DetachSound = "Offroad_Wheel_Remove_SoundSet"
protected

Definition at line 197 of file inventoryitem.c.

◆ m_DisplayName

string InventoryItemSuper::m_DisplayName
protected

Definition at line 1039 of file inventoryitem.c.

◆ m_MapMarkerArray

ref array<ref MapMarker> InventoryItemSuper::m_MapMarkerArray
protected

Definition at line 1034 of file inventoryitem.c.

◆ m_TextureClosed

string InventoryItemSuper::m_TextureClosed
protected

Definition at line 1036 of file inventoryitem.c.

◆ m_TextureLegend

string InventoryItemSuper::m_TextureLegend
protected

Definition at line 1038 of file inventoryitem.c.

◆ m_TextureOpened

string InventoryItemSuper::m_TextureOpened
protected

Definition at line 1037 of file inventoryitem.c.


The documentation for this class was generated from the following files: