Definition at line 1 of file rainprocurementhandler.c.
◆ RainProcurementHandler()
◆ CheckUpdating()
| void RainProcurementHandler::CheckUpdating |
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◆ Cleanup()
| void RainProcurementHandler::Cleanup |
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◆ DetermineAmountCoef()
| float RainProcurementHandler::DetermineAmountCoef |
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◆ GetLiquidAmountCoef()
| float RainProcurementHandler::GetLiquidAmountCoef |
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◆ HandleChangedComponents()
| void RainProcurementHandler::HandleChangedComponents |
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◆ ProcessBatch()
| bool RainProcurementHandler::ProcessBatch |
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◆ QueueStart()
◆ QueueStop()
◆ Reset()
| void RainProcurementHandler::Reset |
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◆ Update()
| void RainProcurementHandler::Update |
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float | timeslice | ) |
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◆ m_ActiveComponents
◆ m_ChangedQueue
◆ m_CleanupQueue
| ref set<int> RainProcurementHandler::m_CleanupQueue |
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◆ m_LiquidAmountCoef
| float RainProcurementHandler::m_LiquidAmountCoef |
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◆ m_Mission
◆ m_NextToProcessIdx
| int RainProcurementHandler::m_NextToProcessIdx |
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◆ m_ProcessComponents
| bool RainProcurementHandler::m_ProcessComponents |
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◆ m_ProcessingFinished
| bool RainProcurementHandler::m_ProcessingFinished |
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◆ m_Update
| bool RainProcurementHandler::m_Update |
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◆ m_UpdateTimer
| float RainProcurementHandler::m_UpdateTimer |
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◆ UPDATE_BATCH_SIZE
| const int RainProcurementHandler::UPDATE_BATCH_SIZE = 20 |
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◆ UPDATE_TIME
| const int RainProcurementHandler::UPDATE_TIME = 10 |
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The documentation for this class was generated from the following file: