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Dayz Explorer 1.28.160049
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Go to the source code of this file.
Classes | |
| class | DayZPlayerCameraBase |
| this is main camera class More... | |
Functions | |
| class DayZPlayerCamera1stPerson extends DayZPlayerCameraBase | DayZPlayerCamera1stPersonUnconscious (DayZPlayer pPlayer, HumanInputController pInput) |
| void | DayZPlayerCamera1stPerson (DayZPlayer pPlayer, HumanInputController pInput) |
| override void | OnActivate (DayZPlayerCamera pPrevCamera, DayZPlayerCameraResult pPrevCameraResult) |
| override void | OnUpdate (float pDt, out DayZPlayerCameraResult pOutResult) |
| override vector | GetBaseAngles () |
| override vector | GetAdditiveAngles () |
| override string | GetCameraName () |
Variables | |
| int | m_iBoneIndex |
| main bone | |
| vector | m_OffsetLS |
| position offset | |
| float | m_fUpDownAngle |
| up down angle in rad | |
| float | m_fUpDownAngleAdd |
| up down angle in rad | |
| float | m_fLeftRightAngle |
| left right angle in rad (in freelook only) | |
| float | m_fLeftRightAngleAdd |
| left right angle in rad (in freelook only) | |
| void DayZPlayerCamera1stPersonUnconscious::DayZPlayerCamera1stPerson | ( | DayZPlayer | pPlayer, |
| HumanInputController | pInput ) |
Definition at line 112 of file dayzplayercamera1stperson.c.
| class DayZPlayerCamera1stPerson extends DayZPlayerCameraBase DayZPlayerCamera1stPersonUnconscious | ( | DayZPlayer | pPlayer, |
| HumanInputController | pInput ) |
Definition at line 4 of file dayzplayercamera1stperson.c.
| override vector DayZPlayerCamera1stPersonUnconscious::GetAdditiveAngles | ( | ) |
Definition at line 175 of file dayzplayercamera1stperson.c.
| override vector DayZPlayerCamera1stPersonUnconscious::GetBaseAngles | ( | ) |
Definition at line 166 of file dayzplayercamera1stperson.c.
| override string DayZPlayerCamera1stPersonUnconscious::GetCameraName | ( | ) |
Definition at line 184 of file dayzplayercamera1stperson.c.
| override void DayZPlayerCamera1stPersonUnconscious::OnActivate | ( | DayZPlayerCamera | pPrevCamera, |
| DayZPlayerCameraResult | pPrevCameraResult ) |
Definition at line 125 of file dayzplayercamera1stperson.c.
| override void DayZPlayerCamera1stPersonUnconscious::OnUpdate | ( | float | pDt, |
| out DayZPlayerCameraResult | pOutResult ) |
update angles from input
Definition at line 142 of file dayzplayercamera1stperson.c.
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left right angle in rad (in freelook only)
Definition at line 194 of file dayzplayercamera1stperson.c.
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left right angle in rad (in freelook only)
Definition at line 195 of file dayzplayercamera1stperson.c.
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up down angle in rad
Definition at line 192 of file dayzplayercamera1stperson.c.
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up down angle in rad
Definition at line 193 of file dayzplayercamera1stperson.c.
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main bone
Definition at line 189 of file dayzplayercamera1stperson.c.
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position offset
Definition at line 190 of file dayzplayercamera1stperson.c.