4 override bool CanIgniteItem(
EntityAI ignite_target = NULL )
9 override void OnIgnitedTarget(
EntityAI target_item )
17 override void OnIgnitedTargetFailed(
EntityAI target_item )
ActionLightItemOnFireCB ActionContinuousBaseCB ActionLightItemOnFire()
void AddAction(typename actionName)
proto native CGame GetGame()