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◆ CanDisplayAttachmentCategory()
| override bool OnDebugSpawn::CanDisplayAttachmentCategory |
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string | category_name | ) |
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◆ CanDisplayCargo()
| override bool OnDebugSpawn::CanDisplayCargo |
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◆ CanManipulateSpareWheel()
| bool OnDebugSpawn::CanManipulateSpareWheel |
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string | slotSelectionName | ) |
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◆ CanReachDoorsFromSeat()
| override bool OnDebugSpawn::CanReachDoorsFromSeat |
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string | pDoorsSelection, |
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int | pCurrentSeat ) |
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◆ CanReachSeatFromSeat()
| override bool OnDebugSpawn::CanReachSeatFromSeat |
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int | currentSeat, |
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int | nextSeat ) |
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◆ CanReleaseAttachment()
| override bool OnDebugSpawn::CanReleaseAttachment |
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EntityAI | attachment | ) |
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◆ CreateFrontLight()
◆ CreateRearLight()
◆ CrewCanGetThrough()
| override bool OnDebugSpawn::CrewCanGetThrough |
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int | posIdx | ) |
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◆ EEInit()
| override void OnDebugSpawn::EEInit |
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◆ EOnPostSimulate()
| override void OnDebugSpawn::EOnPostSimulate |
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IEntity | other, |
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float | timeSlice ) |
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◆ GetAnimInstance()
| override int OnDebugSpawn::GetAnimInstance |
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◆ GetAnimSourceFromSelection()
| override string OnDebugSpawn::GetAnimSourceFromSelection |
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string | selection | ) |
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◆ GetCarDoorsState()
| override int OnDebugSpawn::GetCarDoorsState |
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string | slotType | ) |
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◆ GetDoorInvSlotNameFromSeatPos()
| override string OnDebugSpawn::GetDoorInvSlotNameFromSeatPos |
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int | posIdx | ) |
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◆ GetDoorSelectionNameFromSeatPos()
| override string OnDebugSpawn::GetDoorSelectionNameFromSeatPos |
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int | posIdx | ) |
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◆ GetSeatAnimationType()
| override int OnDebugSpawn::GetSeatAnimationType |
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int | posIdx | ) |
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◆ Hatchback_02()
| void OnDebugSpawn::Hatchback_02 |
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◆ IsVitalGlowPlug()
| override bool OnDebugSpawn::IsVitalGlowPlug |
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◆ IsVitalTruckBattery()
| override bool OnDebugSpawn::IsVitalTruckBattery |
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◆ OnEngineStart()
| override void OnDebugSpawn::OnEngineStart |
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◆ OnEngineStop()
| override void OnDebugSpawn::OnEngineStop |
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◆ OnSound()
◆ m_UTSLEngine
◆ m_UTSource
◆ m_UTSSettings
◆ OnDebugSpawn
| override void OnDebugSpawn |