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izh18shotgun.c
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1
6{
8 {
9 }
10
11 override RecoilBase SpawnRecoilObject()
12 {
13 return new Izh18ShotgunRecoil(this);
14 }
15
16 //Debug menu Spawn Ground Special
17 override void OnDebugSpawn()
18 {
19 super.OnDebugSpawn();
20
21 SpawnEntityOnGroundPos("Ammo_12gaPellets", GetPosition());
22 }
23};
class JsonUndergroundAreaTriggerData GetPosition
class Hatchback_02_Blue extends Hatchback_02 OnDebugSpawn