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izh18shotgun.c
Go to the documentation of this file.
1
5
class
Izh18Shotgun_Base
extends
RifleSingleShot_Base
6
{
7
void
Izh18Shotgun_Base ()
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{
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}
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override
RecoilBase SpawnRecoilObject()
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{
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return
new
Izh18ShotgunRecoil(
this
);
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}
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//Debug menu Spawn Ground Special
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override
void
OnDebugSpawn
()
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{
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SpawnAmmo(
"Ammo_12gaPellets"
,SAMF_DEFAULT);
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EntityAI
entity;
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if
( Class.CastTo(entity,
this
) )
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{
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entity.SpawnEntityOnGroundPos(
"Ammo_12gaPellets"
, entity.GetPosition());
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}
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}
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};
EntityAI
class LogManager EntityAI
Izh18Shotgun_Base
Definition
sawedoffizh18shotgun.c:6
RifleSingleShot_Base
Definition
izh18.c:6
OnDebugSpawn
class Hatchback_02_Blue extends Hatchback_02 OnDebugSpawn
Definition
hatchback_02.c:414
Daten
4_world
entities
firearms
shotgun
izh18shotgun.c
Generated by
1.16.1