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landmineexplosion.c
Go to the documentation of this file.
1
class
LandmineExplosion
:
EffectParticle
2
{
3
void
LandmineExplosion
()
4
{
5
SetParticleID
(
ParticleList
.EXPLOSION_LANDMINE);
6
}
7
}
EffectParticle
Wrapper class for managing particles through SEffectManager.
Definition
effectparticle.c:5
EffectParticle::SetParticleID
void SetParticleID(int id)
Sets the id of the particle to be used.
Definition
effectparticle.c:303
LandmineExplosion
Definition
landmineexplosion.c:2
ParticleList
Definition
particlelist.c:12
Daten
3_game
effects
effectparticle
landmineexplosion.c
Generated by
1.12.0