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landmineexplosion.c
Go to the documentation of this file.
1class LandmineExplosion : EffectParticle
2{
3 void LandmineExplosion()
4 {
5 SetParticleID(ParticleList.EXPLOSION_LANDMINE);
6 }
7}
void SetParticleID(int id)
Sets the id of the particle to be used.
void EffectParticle()
ctor