4 reference
float amount;
40 float p = amount *
m_anim.GetValue();
42 m_root.SetTextOffset( p * 4, 0 );
44 float c = 1.0 -
m_anim.GetValue();
56 m_anim.Animate(1.0, speed);
64 m_anim.Animate(0.0, speed);
void Update(float tDelta)
void MainMenuButtonEffect()
override bool OnFocusLost(Widget w, int x, int y)
void ~MainMenuButtonEffect()
override bool OnFocus(Widget w, int x, int y)
void OnWidgetScriptInit(ButtonWidget w)
proto native CGame GetGame()
int ARGBF(float fa, float fr, float fg, float fb)
Converts <0.0, 1.0> ARGB into color.