3 override void InitItemVariables()
5 super.InitItemVariables();
9 override bool CanIgniteItem(
EntityAI ignite_target = NULL )
17 override void OnIgnitedTarget(
EntityAI target_item )
25 override void OnIgnitedTargetFailed(
EntityAI target_item )
ActionLightItemOnFireCB ActionContinuousBaseCB ActionLightItemOnFire()
void AddAction(typename actionName)
override void SetActions()
bool AddQuantity(float value, bool destroy_config=true, bool destroy_forced=false)
add item quantity[related to varQuantity... config entry], destroy_config = true > if the quantity re...
override float GetQuantity()
bool can_this_be_combined