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okzkcap_colorbase.c
Go to the documentation of this file.
2{
3 override void SetActions()
4 {
5 super.SetActions();
7 }
8
9 override protected set<int> GetAttachmentExclusionInitSlotValue(int slotId)
10 {
11 set<int> ret = super.GetAttachmentExclusionInitSlotValue(slotId);
12 if (slotId == InventorySlots.HEADGEAR)
13 {
14 ret.Insert(EAttExclusions.EXCLUSION_MASK_0);
15 ret.Insert(EAttExclusions.EXCLUSION_MASK_1);
16 ret.Insert(EAttExclusions.EXCLUSION_MASK_2);
17 ret.Insert(EAttExclusions.EXCLUSION_MASK_3);
18
19 ret.Insert(EAttExclusions.SHAVING_HEADGEAR_ATT_0);
20 }
21 return ret;
22 }
23};
24class OKZKCap_Beige extends OKZKCap_ColorBase {};
25class OKZKCap_Green extends OKZKCap_ColorBase {};
void AddAction(typename actionName)
void SetActions()
hard helmet base
set< int > GetAttachmentExclusionInitSlotValue(int slotId)
provides access to slot configuration