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pluginpermanentcrosshair.c
Go to the documentation of this file.
1
class
PluginPermanentCrossHair
extends
PluginBase
2
{
3
private
Hud
m_Hud
;
4
5
void
SwitchPermanentCrossHair(
bool
state)
6
{
7
if
(!
m_Hud
)
8
m_Hud
=
GetGame
().GetMission().GetHud();
9
m_Hud
.SetPermanentCrossHair(state);
10
}
11
}
Hud
Definition
gameplay.c:639
PluginBase
Plugin interface for controlling of agent pool system.
Definition
pluginbase.c:2
m_Hud
Hud m_Hud
Definition
displaystatus.c:29
GetGame
proto native CGame GetGame()
Daten
4_world
plugins
pluginbase
pluginpermanentcrosshair.c
Generated by
1.12.0