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pluginpermanentcrosshair.c
Go to the documentation of this file.
1class PluginPermanentCrossHair extends PluginBase
2{
3 private Hud m_Hud;
4
5 void SwitchPermanentCrossHair(bool state)
6 {
7 if (!m_Hud)
8 m_Hud = GetGame().GetMission().GetHud();
9 m_Hud.SetPermanentCrossHair(state);
10 }
11}
Plugin interface for controlling of agent pool system.
Definition pluginbase.c:2
Hud m_Hud
proto native CGame GetGame()