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Dayz Explorer 1.28.160049
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| void | IngameHud () |
| override void | Init (Widget hud_panel_widget) |
| void | InitBadgesAndNotifiers () |
| void | OnConnectionIconsSettingsChanged (bool enabled) |
| override void | OnResizeScreen () |
| override void | OnPlayerLoaded () |
| void | OnUnconsciousStart () |
| void | OnUnconsciousStop () |
| override void | Show (bool show) |
| override void | ShowWalkieTalkie (bool show) |
| override void | ShowWalkieTalkie (int fadeOutSeconds) |
| override void | SetWalkieTalkieText (string text) |
| override void | SetCursorIcon (string icon) |
| override void | ShowCursor () |
| override void | HideCursor () |
| override void | SetCursorIconScale (string type, float percentage) |
| override void | SetCursorIconOffset (string type, float x, float y) |
| override void | SetCursorIconSize (string type, float x, float y) |
| override void | DisplayNotifier (int key, int tendency, int status) |
| void | DisplayTendencyNormal (int key, int tendency, int status) |
| void | DisplayTendencyTemp (int key, int tendency, int status) |
| override void | DisplayBadge (int key, int value) |
| override void | SetTemperature (string temp) |
| void | HideTemperature () |
| override void | SetStaminaBarVisibility (bool show) |
| void | SetStomachState (int state) |
| override void | SetStamina (int value, int range) |
| bool | KeyPress (int key) |
| void | ZeroingKeyPress () |
| override void | DisplayStance (int stance) |
| override void | DisplayPresence () |
| override void | ShowVehicleInfo () |
| override void | HideVehicleInfo () |
| void | RefreshVehicleHud (float timeslice) |
| void | InitQuickbar () |
| InventoryQuickbar | GetQuickbar () |
| IngameHudVisibility | GetHudVisibility () |
| override void | UpdateQuickbarGlobalVisibility () |
| override void | ShowQuickbarUI (bool show) |
| override void | ShowQuickbarPlayer (bool show) |
| override void | ShowHudPlayer (bool show) |
| override void | ShowHudUI (bool show) |
| override void | ShowHudInventory (bool show) |
| override void | ShowQuickBar (bool show) |
| global setting -> used to determine visibility based on platform | |
| override void | ShowHud (bool show) |
| void | ShowVehicleHud (bool state) |
| enter/exit driver seat | |
| void | SetVehicleHudDisabled (bool state) |
| disable vehicle HUD through options menu | |
| override void | SetConnectivityStatIcon (EConnectivityStatType type, EConnectivityStatLevel level) |
| override void | RefreshQuickbar (bool itemChanged=false) |
| Widget | GetHudPanelWidget () |
| override void | UpdateBloodName () |
| void | RefreshPlayerTags () |
| void | ShowPlayerTag (float timeslice) |
| override void | Update (float timeslice) |
| override void | SpawnHitDirEffect (DayZPlayer player, float hit_direction, float intensity_max) |
| void | UpdateHitDirEffects (float timeslice) |
| void | CleanupHitDirEffects () |
| override void | InitHeatBufferUI (Man player) |
| void | Debug () |
| void | HideQuickbarTimer () |
| void | RefreshVehicleHudVisibility () |
| void | RefreshQuickbarVisibility () |
| void | RefreshHudVisibility () |
| void | UpdateSpecialtyMeter (float x, float y) |
| void | SetLeftStatsVisibility (bool visible) |
| bool | IsQuickbarVisible () |
| bool | IsHideQuickbarPlayer () |
| bool | GetQuickBarState () |
| bool | IsHudVisible () |
| bool | IsHideHudPlayer () |
| bool | GetHudState () |
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gets scripted handler from widget
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disable vehicle HUD through options menu
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global setting -> used to determine visibility based on platform
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