Go to the source code of this file.
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| void | QuickBarBase (PlayerBase player) |
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| void | SetSize (int newSize) |
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| int | GetNonEmptyCount () |
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| EntityAI | GetEntity (int index) |
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| int | GetSize () |
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| int | FindEntityIndex (EntityAI entity) |
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| bool | OnInputUserDataProcess (int userDataType, ParamsReadContext ctx) |
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| void | UpdateShotcutVisibility (int index) |
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| void | SetShotcutEnable (int index, bool value) |
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| bool | CanAddAsShortcut (EntityAI entity) |
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| void | SetEntityShortcut (EntityAI entity, int index, bool force=false) |
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| void | OnSetEntityNoSync (EntityAI entity, int index, bool force=false) |
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| void | OnSetEntityRPC (ParamsReadContext ctx) |
| | Reaction on Rpc from server for set inicial state for quickbar.
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| void | OnSetEntityRequest (ParamsReadContext ctx) |
| | Reaction on SetEntityShortcut from client.
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| void | _SetEntityShortcut (EntityAI entity, int index, bool force=false) |
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| void | updateSlotsCount () |
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| void | _RemoveEntity (int index) |
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| void | _SetEntity (EntityAI entity, int index, bool force=false) |
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| void | ~QuickBarBase () |
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| void | CancelContinuousUse (int index) |
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◆ _RemoveEntity()
| void _RemoveEntity |
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int | index | ) |
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◆ _SetEntity()
◆ _SetEntityShortcut()
◆ CanAddAsShortcut()
◆ CancelContinuousUse()
| void CancelContinuousUse |
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int | index | ) |
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◆ FindEntityIndex()
◆ GetEntity()
◆ GetNonEmptyCount()
◆ GetSize()
◆ OnInputUserDataProcess()
◆ OnSetEntityNoSync()
◆ OnSetEntityRequest()
Reaction on SetEntityShortcut from client.
Definition at line 192 of file quickbarbase.c.
◆ OnSetEntityRPC()
Reaction on Rpc from server for set inicial state for quickbar.
Definition at line 181 of file quickbarbase.c.
◆ QuickBarBase()
◆ SetEntityShortcut()
◆ SetShotcutEnable()
| void SetShotcutEnable |
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int | index, |
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bool | value ) |
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◆ SetSize()
| void SetSize |
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int | newSize | ) |
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◆ UpdateShotcutVisibility()
| void UpdateShotcutVisibility |
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int | index | ) |
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◆ updateSlotsCount()
| void updateSlotsCount |
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◆ ~QuickBarBase()
◆ _player
◆ m_aQuickbarEnts
◆ m_slotsCount
◆ MAX_QUICKBAR_SLOTS_COUNT
| const int MAX_QUICKBAR_SLOTS_COUNT = 10 |