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Dayz Explorer 1.28.160049
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Go to the source code of this file.
Classes | |
| class | PlayerSoundEventBase |
| class | SymptomSoundEventBase |
Functions | |
| class SymptomSoundEventBase extends PlayerSoundEventBase | CoughSoundEvent () |
| void | SymptomSoundEventBase () |
| override bool | HasPriorityOverCurrent (PlayerBase player, EPlayerSoundEventID other_state_id, EPlayerSoundEventType type_other) |
| class LaugherSoundEvent extends SymptomSoundEventBase | SneezeSoundEvent () |
| void | LaugherSoundEvent () |
| class GaspSoundEvent extends SymptomSoundEventBase | FatigueSoundEvent () |
| void | GaspSoundEvent () |
| override void | OnPlay (PlayerBase player) |
| class SymptomSoundEventBase extends PlayerSoundEventBase CoughSoundEvent | ( | ) |
Definition at line 1 of file symptomevents.c.
| class GaspSoundEvent extends SymptomSoundEventBase FatigueSoundEvent | ( | ) |
Definition at line 42 of file symptomevents.c.
| void FatigueSoundEvent::GaspSoundEvent | ( | ) |
Definition at line 54 of file symptomevents.c.
| override bool CoughSoundEvent::HasPriorityOverCurrent | ( | PlayerBase | player, |
| EPlayerSoundEventID | other_state_id, | ||
| EPlayerSoundEventType | type_other ) |
Definition at line 24 of file symptomevents.c.
| void SneezeSoundEvent::LaugherSoundEvent | ( | ) |
Definition at line 36 of file symptomevents.c.
| override void OnPlay | ( | PlayerBase | player | ) |
!! beware of the ifdef above , most likely you want to put your code above it, otherwise it might not get executed !!!
Definition at line 59 of file symptomevents.c.
| class LaugherSoundEvent extends SymptomSoundEventBase SneezeSoundEvent | ( | ) |
Definition at line 24 of file symptomevents.c.
| void CoughSoundEvent::SymptomSoundEventBase | ( | ) |
Definition at line 18 of file symptomevents.c.