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Dayz Explorer 1.28.160049
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Go to the source code of this file.
Enumerations | |
| enum | SoundTypeMine { DISARMING = 0 } |
Functions | |
| void | OnServerSteppedOn (Object obj, string damageZone) |
| void | DeleteThis () |
| override void | OnItemLocationChanged (EntityAI old_owner, EntityAI new_owner) |
| override void | EEKilled (Object killer) |
| void | PlaySoundActivate () |
| override void | Explode (int damageType, string ammoType="") |
| override bool | CanBeDisarmed () |
| override void | OnRPC (PlayerIdentity sender, int rpc_type, ParamsReadContext ctx) |
| void | PlayDisarmingLoopSound () |
| void | StopDisarmingLoopSound () |
| override void | OnPlacementComplete (Man player, vector position="0 0 0", vector orientation="0 0 0") |
| override bool | IsDeployable () |
| override string | GetLoopDeploySoundset () |
| override void | SetActions () |
Variables | |
| enum SoundTypeMine | m_TimerLoopSound |
| ref EffectSound | m_SafetyPinSound |
| ref EffectSound | m_DisarmingLoopSound |
| ref Timer | m_DeleteTimer |
| enum SoundTypeMine |
| Enumerator | |
|---|---|
| DISARMING | |
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| enum SoundTypeMine m_TimerLoopSound |