3 private ButtonWidget m_BtnOk;
4 private ButtonWidget m_BtnCancel;
9 void UIPopupScriptPresetNew( Widget wgt )
11 m_BtnOk = ButtonWidget.Cast( wgt.FindAnyWidget(
"btn_ppp_pn_ok") );
12 m_BtnCancel = ButtonWidget.Cast( wgt.FindAnyWidget(
"btn_ppp_pn_cancel") );
18 override bool OnClick( Widget w,
int x,
int y,
int button )
20 super.OnClick( w,
x,
y, button );
24 EditBoxWidget wgt_text = EditBoxWidget.Cast(
m_WgtRoot.FindAnyWidget(
"fld_ppp_pn_new_name") );
28 SceneEditorMenu menu = SceneEditorMenu.Cast(
GetGame().GetUIManager().GetMenu() );
34 else if ( w == m_BtnCancel )
override bool OnClick(Widget w, int x, int y, int button)
buttons clicks
proto native CGame GetGame()
PluginConfigDebugProfile m_ConfigDebugProfile
PluginBase GetPlugin(typename plugin_type)