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well.c
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1class Well extends BuildingSuper
2{
3 override bool IsBuilding()
4 {
5 return false;
6 }
7
8 override bool IsWell()
9 {
10 return GetWaterSourceObjectType() == EWaterSourceObjectType.WELL;
11 }
12
13 override EWaterSourceObjectType GetWaterSourceObjectType()
14 {
15 return EWaterSourceObjectType.WELL;
16 }
17
18 override float GetLiquidThroughputCoef()
19 {
21 }
22
23 override int GetLiquidSourceType()
24 {
25 return LIQUID_CLEANWATER;
26 }
27
28 override void SetActions()
29 {
30 super.SetActions();
31
34 }
35}
ActionDrinkWellContinuousCB ActionContinuousBaseCB ActionDrinkWellContinuous()
ActionWashHandsWellCB ActionContinuousBaseCB ActionWashHandsWell()
void AddAction(typename actionName)
void SetActions()
#define LIQUID_CLEANWATER
EWaterSourceObjectType
const float LIQUID_THROUGHPUT_WELL
Definition constants.c:575