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wintercoif_colorbase.c
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2{
3 override void SetActions()
4 {
5 super.SetActions();
7 }
8
9 override protected set<int> GetAttachmentExclusionInitSlotValue(int slotId)
10 {
11 set<int> ret = super.GetAttachmentExclusionInitSlotValue(slotId);
12 if (slotId == InventorySlots.HEADGEAR)
13 {
14 ret.Insert(EAttExclusions.EXCLUSION_MASK_3);
15 }
16 return ret;
17 }
18};
19class WinterCoif_Black extends WinterCoif_ColorBase {};
20class WinterCoif_Blue extends WinterCoif_ColorBase {};
21class WinterCoif_Green extends WinterCoif_ColorBase {};
22class WinterCoif_Skull extends WinterCoif_ColorBase {};
void AddAction(typename actionName)
void SetActions()
hard helmet base
set< int > GetAttachmentExclusionInitSlotValue(int slotId)
provides access to slot configuration