21 m_Text =
"#STR_CraftStoneKnife0";
24 override void CreateConditionComponents()
33 if (player.GetBrokenLegs() ==
eBrokenLegs.BROKEN_LEGS)
36 Object targetObject = target.GetObject();
37 if ( targetObject.IsRock() )
45 override void OnFinishProgressServer( ActionData action_data )
47 EntityAI item_ingredient = action_data.m_MainItem;
48 EntityAI knife = action_data.m_Player.SpawnEntityOnGroundRaycastDispersed(
"StoneKnife");
49 action_data.m_MainItem.Delete();
51 MiscGameplayFunctions.TransferItemProperties(item_ingredient, knife);