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actioneatsmall.c
Go to the documentation of this file.
1
class
ActionEatSmallCB
: ActionEatCB
2
{
3
override
void
CreateActionComponent()
4
{
5
m_ActionData
.m_ActionComponent =
new
CAContinuousQuantityEdible
(
UAQuantityConsumed
.EAT_SMALL,
UATimeSpent
.DEFAULT);
6
}
7
};
8
9
class
ActionEatSmall
:
ActionEat
10
{
11
void
ActionEatSmall
()
12
{
13
m_CallbackClass
=
ActionEatSmallCB
;
14
m_CommandUID
=
DayZPlayerConstants
.CMD_ACTIONMOD_EAT;
15
m_CommandUIDProne
=
DayZPlayerConstants
.CMD_ACTIONFB_EAT;
16
}
17
};
m_CommandUIDProne
int m_CommandUIDProne
Definition
actionbase.c:32
m_CommandUID
int m_CommandUID
Definition
actionbase.c:31
ActionBaseCB::m_ActionData
ActionData m_ActionData
Definition
animatedactionbase.c:3
ActionEat
Definition
actioneat.c:46
ActionEatSmallCB
Definition
actioneat.c:57
ActionEatSmall
Definition
actioneat.c:65
AnimatedActionBase::m_CallbackClass
m_CallbackClass
Definition
animatedactionbase.c:145
CAContinuousQuantityEdible
Definition
cacontinuousquantityedible.c:2
UAQuantityConsumed
Definition
actionconstants.c:4
UATimeSpent
Definition
actionconstants.c:28
DayZPlayerConstants
DayZPlayerConstants
defined in C++
Definition
dayzplayer.c:602
Daten
4_world
classes
useractionscomponent
actions
continuous
actioneatsmall.c
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