23 override void CreateConditionComponents()
32 if (player.GetBrokenLegs() ==
eBrokenLegs.BROKEN_LEGS)
35 Object targetObject = target.GetObject();
36 if ( targetObject.IsRock() )
43 override string GetSoundCategory(ActionData action_data)
45 ItemBase item = action_data.m_MainItem;
46 if (item.IsKindOf(
"Hammer"))
48 return "MinningLight";
50 else if (item.IsKindOf(
"MeatTenderizer"))