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Dayz Explorer 1.29.162510
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Go to the source code of this file.
Classes | |
| class | BroomBase |
Functions | |
| BroomBase FlammableBase | GetBurningMaterial () |
| override void | Init () |
| Launched from 'DayZGame.DeferredInit' to make earlier access, use, and updates impossible (downside of a non-static system). | |
| override void | SetActions () |
| override bool | CanReceiveUpgrade () |
| override void | OnWorkStart () |
| override void | ApplyResultModifications (ItemBase result) |
| override bool | CanTransformIntoStick () |
| override void | EEHitBy (TotalDamageResult damageResult, int damageType, EntityAI source, int component, string dmgZone, string ammo, vector modelPos, float speedCoef) |
| override void | CalculateQuantity () |
| override void | UpdateParticle () |
| void | DebugSetHealthAndEnergy (float time) |
| override void | GetDebugActions (out TSelectableActionInfoArrayEx outputList) |
| override bool | OnAction (int action_id, Man player, ParamsReadContext ctx) |
| override string | GetBurntMaterial () |
| override void GetBurningMaterial::ApplyResultModifications | ( | ItemBase | result | ) |
| void GetBurningMaterial::DebugSetHealthAndEnergy | ( | float | time | ) |
| BroomBase FlammableBase GetBurningMaterial | ( | ) |
| override void GetBurningMaterial::GetDebugActions | ( | out TSelectableActionInfoArrayEx | outputList | ) |
| override void GetBurningMaterial::Init | ( | ) |
Launched from 'DayZGame.DeferredInit' to make earlier access, use, and updates impossible (downside of a non-static system).
whole body slots
upper body part slots
bottom body part slots
lower body part slots
heat comfort related slots
pre-init arrays
Temporary hotfix for EOnPostSimulate/EOnFrame methods not beeing called on static objects
| override bool GetBurningMaterial::OnAction | ( | int | action_id, |
| Man | player, | ||
| ParamsReadContext | ctx ) |