Dayz Explorer 1.28.160049
Loading...
Searching...
No Matches
broom.c File Reference

Go to the source code of this file.

Classes

class  BroomBase
 

Functions

BroomBase FlammableBase GetBurningMaterial ()
 
override void Init ()
 Launched from 'DayZGame.DeferredInit' to make earlier access, use, and updates impossible (downside of a non-static system)
 
override void SetActions ()
 
override bool CanReceiveUpgrade ()
 
override void OnWorkStart ()
 
override void ApplyResultModifications (ItemBase result)
 
override bool CanTransformIntoStick ()
 
override void EEHitBy (TotalDamageResult damageResult, int damageType, EntityAI source, int component, string dmgZone, string ammo, vector modelPos, float speedCoef)
 
override void CalculateQuantity ()
 
override void UpdateParticle ()
 
void DebugSetHealthAndEnergy (float time)
 
override void GetDebugActions (out TSelectableActionInfoArrayEx outputList)
 
override bool OnAction (int action_id, Man player, ParamsReadContext ctx)
 
override string GetBurntMaterial ()
 

Function Documentation

◆ ApplyResultModifications()

override void GetBurningMaterial::ApplyResultModifications ( ItemBase result)

Definition at line 165 of file broom.c.

◆ CalculateQuantity()

override void GetBurningMaterial::CalculateQuantity ( )

Definition at line 188 of file broom.c.

◆ CanReceiveUpgrade()

override bool GetBurningMaterial::CanReceiveUpgrade ( )

Definition at line 154 of file broom.c.

◆ CanTransformIntoStick()

override bool GetBurningMaterial::CanTransformIntoStick ( )

Definition at line 171 of file broom.c.

◆ DebugSetHealthAndEnergy()

void GetBurningMaterial::DebugSetHealthAndEnergy ( float time)

Definition at line 221 of file broom.c.

◆ EEHitBy()

override void GetBurningMaterial::EEHitBy ( TotalDamageResult damageResult,
int damageType,
EntityAI source,
int component,
string dmgZone,
string ammo,
vector modelPos,
float speedCoef )

Definition at line 180 of file broom.c.

◆ GetBurningMaterial()

BroomBase FlammableBase GetBurningMaterial ( )

Definition at line 1 of file broom.c.

◆ GetBurntMaterial()

override string GetBurntMaterial ( )

Definition at line 143 of file broom.c.

◆ GetDebugActions()

override void GetBurningMaterial::GetDebugActions ( out TSelectableActionInfoArrayEx outputList)

Definition at line 229 of file broom.c.

◆ Init()

override void GetBurningMaterial::Init ( )

Launched from 'DayZGame.DeferredInit' to make earlier access, use, and updates impossible (downside of a non-static system)

whole body slots

upper body part slots

bottom body part slots

lower body part slots


heat comfort related slots

pre-init arrays

Definition at line 139 of file broom.c.

◆ OnAction()

override bool GetBurningMaterial::OnAction ( int action_id,
Man player,
ParamsReadContext ctx )

Definition at line 240 of file broom.c.

◆ OnWorkStart()

override void GetBurningMaterial::OnWorkStart ( )

Definition at line 159 of file broom.c.

◆ SetActions()

override void GetBurningMaterial::SetActions ( )

Definition at line 146 of file broom.c.

◆ UpdateParticle()

override void GetBurningMaterial::UpdateParticle ( )

Definition at line 202 of file broom.c.