Definition at line 1 of file statecb.c.
◆ ~PluginDayzPlayerActionCallback()
| void HumanCommandActionCallback::~PluginDayzPlayerActionCallback |
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◆ CancelCondition()
| bool HumanCommandActionCallback::CancelCondition |
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◆ OnAnimationEvent()
| override void HumanCommandActionCallback::OnAnimationEvent |
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int | pEventID | ) |
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◆ OnFinish()
| override void HumanCommandActionCallback::OnFinish |
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bool | pCanceled | ) |
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◆ OnStateChange()
| override void HumanCommandActionCallback::OnStateChange |
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int | pOldState, |
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int | pCurrentState ) |
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◆ PluginDayzPlayerActionCallback()
| void HumanCommandActionCallback::PluginDayzPlayerActionCallback |
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◆ m_AnimEventMapping
| ref set<string> HumanCommandActionCallback::m_AnimEventMapping |
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◆ m_EventsHistory
| TextListboxWidget HumanCommandActionCallback::m_EventsHistory |
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◆ m_fTimeStart
| float HumanCommandActionCallback::m_fTimeStart |
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◆ m_pAnimEventWidget
| TextWidget HumanCommandActionCallback::m_pAnimEventWidget |
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◆ m_pStateWidget
| TextWidget HumanCommandActionCallback::m_pStateWidget |
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The documentation for this class was generated from the following files: