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Inventory_Base Class Reference
Inheritance diagram for Inventory_Base:
AntiChemInjector AntiPestsSpray BloodTestKit BurlapSack CanOpener Cassette ChickenFeather CigarettePack_ColorBase ClearSyringe Crowbar DoorTestCamera ElectronicRepairKit Epinephrine EpoxyPutty Fabric FireExtinguisher FryingPan GorkaHelmetVisor HandSaw HandcuffKeys Handcuffs HayHook Iceaxe InjectionVial LeatherSewingKit LongWoodenStick LugWrench MeatTenderizer MessTin Morphine Paddle Pen_ColorBase SalineBag SalineBagIV ScientificBriefcaseKeys SeedBase SewingKit Spear Splint StartKitIV WeaponCleaningKit Whetstone Wrench

Protected Member Functions

void HescoBox ()
 
override bool HasProxyParts ()
 
override bool CanPutIntoHands (EntityAI parent)
 
void Synchronize ()
 
override void OnVariablesSynchronized ()
 
void RefreshVisuals ()
 
int GetState ()
 
void SetState (int state)
 
bool CanBeFilledAtPosition (vector position)
 
bool CanBeManipulated ()
 
void Fold ()
 
void Unfold ()
 
override void EEItemLocationChanged (notnull InventoryLocation oldLoc, notnull InventoryLocation newLoc)
 
override void RefreshPhysics ()
 
void Fill ()
 
override void OnStoreSave (ParamsWriteContext ctx)
 
override bool OnStoreLoad (ParamsReadContext ctx, int version)
 
override void OnPlacementComplete (Man player, vector position="0 0 0", vector orientation="0 0 0")
 
override bool IsDeployable ()
 
override string GetDeploySoundset ()
 
override string GetLoopDeploySoundset ()
 
override void SetActions ()
 
void PlayDeployLoopSound ()
 
void StopDeployLoopSound ()
 DEPRECATED.
 

Protected Attributes

int m_State
 
ref EffectSound m_DeployLoopSound
 DEPRECATED.
 

Detailed Description

Definition at line 1 of file barbedbaseballbat.c.

Member Function Documentation

◆ CanBeFilledAtPosition()

bool Inventory_Base::CanBeFilledAtPosition ( vector position)
protected

Definition at line 61 of file hescobox.c.

◆ CanBeManipulated()

bool Inventory_Base::CanBeManipulated ( )
protected

Definition at line 69 of file hescobox.c.

◆ CanPutIntoHands()

override bool Inventory_Base::CanPutIntoHands ( EntityAI parent)
protected

Definition at line 25 of file hescobox.c.

◆ EEItemLocationChanged()

override void Inventory_Base::EEItemLocationChanged ( notnull InventoryLocation oldLoc,
notnull InventoryLocation newLoc )
protected

Definition at line 117 of file hescobox.c.

◆ Fill()

void Inventory_Base::Fill ( )
protected

Definition at line 155 of file hescobox.c.

◆ Fold()

void Inventory_Base::Fold ( )
protected

Definition at line 81 of file hescobox.c.

◆ GetDeploySoundset()

override string Inventory_Base::GetDeploySoundset ( )
protected

Definition at line 230 of file hescobox.c.

◆ GetLoopDeploySoundset()

override string Inventory_Base::GetLoopDeploySoundset ( )
protected

Definition at line 235 of file hescobox.c.

◆ GetState()

int Inventory_Base::GetState ( )
protected

Definition at line 51 of file hescobox.c.

◆ HasProxyParts()

override bool Inventory_Base::HasProxyParts ( )
protected

Definition at line 20 of file hescobox.c.

◆ HescoBox()

void Inventory_Base::HescoBox ( )
protected

Definition at line 12 of file hescobox.c.

◆ IsDeployable()

override bool Inventory_Base::IsDeployable ( )
protected

Definition at line 225 of file hescobox.c.

◆ OnPlacementComplete()

override void Inventory_Base::OnPlacementComplete ( Man player,
vector position = "0 0 0",
vector orientation = "0 0 0" )
protected

Definition at line 215 of file hescobox.c.

◆ OnStoreLoad()

override bool Inventory_Base::OnStoreLoad ( ParamsReadContext ctx,
int version )
protected

Definition at line 180 of file hescobox.c.

◆ OnStoreSave()

override void Inventory_Base::OnStoreSave ( ParamsWriteContext ctx)
protected

Definition at line 172 of file hescobox.c.

◆ OnVariablesSynchronized()

override void Inventory_Base::OnVariablesSynchronized ( )
protected

Definition at line 39 of file hescobox.c.

◆ PlayDeployLoopSound()

void Inventory_Base::PlayDeployLoopSound ( )
protected

◆ RefreshPhysics()

override void Inventory_Base::RefreshPhysics ( )
protected

Definition at line 124 of file hescobox.c.

◆ RefreshVisuals()

void Inventory_Base::RefreshVisuals ( )
protected

Definition at line 47 of file hescobox.c.

◆ SetActions()

override void Inventory_Base::SetActions ( )
protected

Definition at line 240 of file hescobox.c.

◆ SetState()

void Inventory_Base::SetState ( int state)
protected

Definition at line 56 of file hescobox.c.

◆ StopDeployLoopSound()

void Inventory_Base::StopDeployLoopSound ( )
protected

DEPRECATED.

◆ Synchronize()

void Inventory_Base::Synchronize ( )
protected

Definition at line 34 of file hescobox.c.

◆ Unfold()

void Inventory_Base::Unfold ( )
protected

Definition at line 99 of file hescobox.c.

Member Data Documentation

◆ m_DeployLoopSound

ref EffectSound Inventory_Base::m_DeployLoopSound
protected

DEPRECATED.

Definition at line 250 of file hescobox.c.

◆ m_State

int Inventory_Base::m_State
protected

Definition at line 10 of file hescobox.c.


The documentation for this class was generated from the following files: