Definition at line 1 of file playerstatbase.c.
◆ Get()
| float PlayerStatBase::Get |
( |
| ) |
|
|
protected |
◆ GetLabel()
| string PlayerStatBase::GetLabel |
( |
| ) |
|
|
protected |
◆ GetMax()
| float PlayerStatBase::GetMax |
( |
| ) |
|
|
protected |
◆ GetMin()
| float PlayerStatBase::GetMin |
( |
| ) |
|
|
protected |
◆ GetNormalized()
| float PlayerStatBase::GetNormalized |
( |
| ) |
|
|
protected |
◆ GetRecords()
◆ GetType()
| int PlayerStatBase::GetType |
( |
| ) |
|
|
protected |
◆ Init()
| void PlayerStatBase::Init |
( |
int | id | ) |
|
|
protected |
◆ IsSynced()
| bool PlayerStatBase::IsSynced |
( |
| ) |
|
|
protected |
◆ OnAfterStoreLoad()
| void PlayerStatBase::OnAfterStoreLoad |
( |
| ) |
|
|
protected |
◆ OnRPC()
◆ OnStoreLoad()
◆ OnStoreSave()
◆ SerializeValue()
◆ SetByFloat()
| void PlayerStatBase::SetByFloat |
( |
float | value | ) |
|
|
protected |
◆ SetByFloatEx()
| void PlayerStatBase::SetByFloatEx |
( |
float | value, |
|
|
string | system = "" ) |
|
protected |
◆ SetPlayer()
| void PlayerStatBase::SetPlayer |
( |
Man | player | ) |
|
|
protected |
◆ m_Player
| Man PlayerStatBase::m_Player |
|
protected |
◆ m_Type
| int PlayerStatBase::m_Type |
|
protected |
The documentation for this class was generated from the following file: