7 SetVisibleDuringDaylight(
true);
15 override void OnFrameLightSource(IEntity other,
float timeSlice)
17 float valS = Math.AbsFloat(Math.Sin(
m_Timer * Math.PI2));
18 float valC = Math.AbsFloat(Math.Cos(
m_Timer * Math.PI2));
19 float valT = Math.AbsFloat(Math.Tan(
m_Timer * Math.PI2));
20 SetDiffuseColor(valS, valC, valT);
21 SetAmbientColor(valS, valC, valT);