Dayz Explorer 1.28.160049
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PointLightBase Class Reference
Inheritance diagram for PointLightBase:
AnniversaryMainLight BlowtorchLight ExplosionLight ExplosiveLight ShellLight

Protected Member Functions

void Roadblock_Light ()
 
void BuoyLight ()
 
override void EOnFrame (IEntity other, float timeSlice)
 
void EntranceLight ()
 

Protected Attributes

float m_DefaultBrightness = 5.5
 
float m_DefaultRadius = 20
 
const string LIGHT_MAT_OFF = "DZ\\structures_sakhal\\industrial\\harbour\\data\\Buoy_01_glass.rvmat"
 
const int BASE_BRIGTHNESS = 5
 
bool m_IsOn
 

Detailed Description

Definition at line 27 of file staticobj_roadblock_wood_small.c.

Member Function Documentation

◆ BuoyLight()

void PointLightBase::BuoyLight ( )
protected

Definition at line 9 of file buoylight.c.

◆ EntranceLight()

void PointLightBase::EntranceLight ( )
protected

Definition at line 6 of file entrancelight.c.

◆ EOnFrame()

override void PointLightBase::EOnFrame ( IEntity other,
float timeSlice )
protected

Definition at line 25 of file buoylight.c.

◆ Roadblock_Light()

void PointLightBase::Roadblock_Light ( )
protected

Definition at line 32 of file staticobj_roadblock_wood_small.c.

Member Data Documentation

◆ BASE_BRIGTHNESS

const int PointLightBase::BASE_BRIGTHNESS = 5
protected

Definition at line 5 of file buoylight.c.

◆ LIGHT_MAT_OFF

const string PointLightBase::LIGHT_MAT_OFF = "DZ\\structures_sakhal\\industrial\\harbour\\data\\Buoy_01_glass.rvmat"
protected

Definition at line 4 of file buoylight.c.

◆ m_DefaultBrightness

float PointLightBase::m_DefaultBrightness = 5.5
protected

Definition at line 29 of file staticobj_roadblock_wood_small.c.

◆ m_DefaultRadius

float PointLightBase::m_DefaultRadius = 20
protected

Definition at line 30 of file staticobj_roadblock_wood_small.c.

◆ m_IsOn

bool PointLightBase::m_IsOn
protected

Definition at line 7 of file buoylight.c.


The documentation for this class was generated from the following files: