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Dayz Explorer 1.28.160049
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Go to the source code of this file.
Classes | |
| class | StomachItem |
Functions | |
| void | PlayerStomach (PlayerBase player) |
| float | GetStomachVolume () |
| float | GetStomachTemperature () |
| void | ClearContents () |
| void | ReduceContents (float percent) |
| void | SetAgentTransferFilter (int filter_agents) |
| int | GetAgentTransferFilter () |
| int | GetStorageVersion () |
| bool | IsDigesting () |
| int | GetDigestingType () |
| void | UpdateStomachTemperature () |
| void | Update (float delta_time) |
| void | ProcessNutrients (float delta_time) |
| void | DigestAgents (int agents, float quantity) |
| float | GetVolumeContainingAgent (eAgents agent) |
| float | GetVolumeContainingAgent01 (eAgents agent) |
| void | PrintUpdate () |
| void | AddToStomach (string class_name, float amount, int food_stage=0, int agents=0, float temperature=0) |
| void | OnStoreSave (ParamsWriteContext ctx) |
| bool | OnStoreLoad (ParamsReadContext ctx, int version) |
| int | GetDebugObject (array< ref Param > object_out) |
Variables | |
| class StomachItem | DIGESTING_WATER = 1 |
| const int | DIGESTING_ENERGY = 2 |
| const int | quantity_bit_offset = 16 |
| const int | id_bit_offset = 4 |
| const float | DIGESTION_POINTS = PlayerConstants.DIGESTION_SPEED |
| const int | ACCEPTABLE_QUANTITY_MAX = 32768 |
| const int | ACCEPTABLE_FOODSTAGE_MAX = FoodStageType.COUNT - 1 |
| ref array< ref StomachItem > | m_StomachContents = new array<ref StomachItem> |
| int | m_AgentTransferFilter |
| bool | m_Digesting |
| int | m_DigestingType |
| PlayerBase | m_Player |
| float | m_StomachVolume |
| float | m_StomachTemperature |
| const int | STORAGE_VERSION = 106 |
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Definition at line 401 of file playerstomach.c.
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Definition at line 158 of file playerstomach.c.
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Definition at line 265 of file playerstomach.c.
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Definition at line 153 of file playerstomach.c.
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Definition at line 148 of file playerstomach.c.
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Definition at line 255 of file playerstomach.c.
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Definition at line 260 of file playerstomach.c.
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Definition at line 471 of file playerstomach.c.
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Definition at line 449 of file playerstomach.c.
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Definition at line 142 of file playerstomach.c.
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Definition at line 381 of file playerstomach.c.
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try amount from nutritions/food stage first
food poisoning specific override by bloody hands
Definition at line 294 of file playerstomach.c.
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Definition at line 166 of file playerstomach.c.
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Definition at line 179 of file playerstomach.c.
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Definition at line 289 of file playerstomach.c.
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Definition at line 270 of file playerstomach.c.
| const int ACCEPTABLE_FOODSTAGE_MAX = FoodStageType.COUNT - 1 |
Definition at line 128 of file playerstomach.c.
| const int ACCEPTABLE_QUANTITY_MAX = 32768 |
Definition at line 127 of file playerstomach.c.
| const int DIGESTING_ENERGY = 2 |
Definition at line 121 of file playerstomach.c.
| class StomachItem DIGESTING_WATER = 1 |
| const float DIGESTION_POINTS = PlayerConstants.DIGESTION_SPEED |
Definition at line 126 of file playerstomach.c.
| const int id_bit_offset = 4 |
Definition at line 124 of file playerstomach.c.
| int m_AgentTransferFilter |
Definition at line 133 of file playerstomach.c.
| bool m_Digesting |
Definition at line 134 of file playerstomach.c.
| int m_DigestingType |
Definition at line 135 of file playerstomach.c.
| PlayerBase m_Player |
Definition at line 136 of file playerstomach.c.
| ref array<ref StomachItem> m_StomachContents = new array<ref StomachItem> |
Definition at line 132 of file playerstomach.c.
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Definition at line 138 of file playerstomach.c.
| float m_StomachVolume |
Definition at line 137 of file playerstomach.c.
| const int quantity_bit_offset = 16 |
Definition at line 123 of file playerstomach.c.
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Definition at line 139 of file playerstomach.c.