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| class PluginDayzPlayerDebugUserData | OnClick (Widget w, int x, int y, int button) |
| | buttons clicks
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| void | PluginDayzPlayerDebugUserData (string name, int category, int pUserData, bool pFullBody, int pStanceMask=-1) |
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| int | GetInt () |
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| bool | IsFullBody () |
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| int | GetStanceMask () |
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| int | GetCategory () |
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| string | GetName () |
| | Test name getter. Strictly for UI porposes!
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| string | GetNameUnique () |
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| override bool | OnChange (Widget w, int x, int y, bool finished) |
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| override bool | OnMouseEnter (Widget w, int x, int y) |
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| override bool | OnMouseLeave (Widget w, Widget enterW, int x, int y) |
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| void | PluginDayzPlayerDebug () |
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| void | CreateTypeNameMapping () |
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| void | ~PluginDayzPlayerDebug () |
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| void | RegisterDebugItem (ItemBase item, PlayerBase player) |
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| bool | IsActive () |
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| void | ShowWidgets (bool show) |
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| void | Show () |
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| void | Hide () |
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| void | CaptureFocus () |
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| void | ReleaseFocus () |
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| void | ToggleDebugWindowEvent () |
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| void | ToggleDebugWindowEventOld () |
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| void | ToggleDebugWindowEventP () |
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| void | ToggleDebugWindowSetMode (int pMode) |
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| void | CreateModuleWidgets () |
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| void | DestroyModuleWidgets () |
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| void | ShowCard (int pCard) |
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| void | Tick () |
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| void | UpdatePlayerStatus (DayZPlayer pPlayer) |
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| void | DbgShowBoneName (DayZPlayer pPlayer) |
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| void | UpdateCommandModifiers (DayZPlayer pPlayer) |
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| void | DisplayActions (int pType) |
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| void | Actions_Start () |
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| void | Actions_DoInternalCommand (int pCommandId) |
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| void | Actions_DoCancel () |
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| void | Actions_UpdateGlobals (DayZPlayer pPlayer) |
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| void | PlayerSyncCreate () |
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| void | PlayerSyncDelete () |
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| void | UpdateItemAccessor (DayZPlayer pPlayer) |
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| bool | IsWeaponChange (out string pNewWeapon, out int pHideSlot, out int pShowSlot) |
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| void | CommandHandler () |
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| void | RegisterAnimation (string name, int category, int pUserData, bool pFullBody, int pStanceMask=-1) |
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| void | RegisterAnimations () |
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◆ Actions_DoCancel()
| void Actions_DoCancel |
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◆ Actions_DoInternalCommand()
| void Actions_DoInternalCommand |
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int | pCommandId | ) |
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◆ Actions_Start()
◆ Actions_UpdateGlobals()
◆ CaptureFocus()
◆ CommandHandler()
◆ CreateModuleWidgets()
| void CreateModuleWidgets |
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◆ CreateTypeNameMapping()
| void CreateTypeNameMapping |
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◆ DbgShowBoneName()
◆ DestroyModuleWidgets()
| void DestroyModuleWidgets |
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◆ DisplayActions()
| void DisplayActions |
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int | pType | ) |
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◆ GetCategory()
| int OnClick::GetCategory |
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◆ GetInt()
◆ GetNameUnique()
| string OnClick::GetNameUnique |
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◆ GetStanceMask()
| int OnClick::GetStanceMask |
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◆ Hide()
◆ IsActive()
◆ IsFullBody()
| bool OnClick::IsFullBody |
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◆ IsWeaponChange()
| bool IsWeaponChange |
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out string | pNewWeapon, |
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out int | pHideSlot, |
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out int | pShowSlot ) |
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◆ OnChange()
◆ OnClick()
◆ OnMouseEnter()
| override bool OnMouseEnter |
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Widget | w, |
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int | x, |
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int | y ) |
◆ OnMouseLeave()
| override bool OnMouseLeave |
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Widget | w, |
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Widget | enterW, |
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int | x, |
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int | y ) |
◆ PlayerSyncCreate()
| void PlayerSyncCreate |
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◆ PlayerSyncDelete()
| void PlayerSyncDelete |
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◆ PluginDayzPlayerDebug()
| void PluginDayzPlayerDebug |
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◆ PluginDayzPlayerDebugUserData()
| void OnClick::PluginDayzPlayerDebugUserData |
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string | name, |
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int | category, |
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int | pUserData, |
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bool | pFullBody, |
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int | pStanceMask = -1 ) |
◆ RegisterAnimation()
| void RegisterAnimation |
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string | name, |
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int | category, |
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int | pUserData, |
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bool | pFullBody, |
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int | pStanceMask = -1 ) |
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◆ RegisterAnimations()
| void RegisterAnimations |
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one time
fullbody looping
one time
-------------------— GESTURES ----------------------—
looping
one time
fullbody looping
fullbody one time
-------------------— SUICIDE -----------------------—
fullbody looping
Definition at line 1094 of file plugindayzplayerdebug.c.
◆ RegisterDebugItem()
◆ ReleaseFocus()
◆ Show()
◆ ShowCard()
| void ShowCard |
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int | pCard | ) |
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◆ ShowWidgets()
| void ShowWidgets |
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bool | show | ) |
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◆ Tick()
◆ ToggleDebugWindowEvent()
| void ToggleDebugWindowEvent |
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◆ ToggleDebugWindowEventOld()
| void ToggleDebugWindowEventOld |
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act:0 foc:0 -> act:1 foc:0 act:1 foc:0 -> act:0 foc:0 act:1 foc:1 -> act:1 foc:0
Definition at line 400 of file plugindayzplayerdebug.c.
◆ ToggleDebugWindowEventP()
| void ToggleDebugWindowEventP |
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act:0 foc:0 -> act:1 foc:1 act:1 foc:0 -> act:1 foc:1 act:1 foc:1 -> act:0 foc:0
Definition at line 419 of file plugindayzplayerdebug.c.
◆ ToggleDebugWindowSetMode()
| void ToggleDebugWindowSetMode |
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int | pMode | ) |
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◆ UpdateCommandModifiers()
◆ UpdateItemAccessor()
◆ UpdatePlayerStatus()
◆ ~PluginDayzPlayerDebug()
◆ m_ActionEventV
| TextWidget m_ActionEventV |
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◆ m_ActionsCancel
| ButtonWidget m_ActionsCancel |
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◆ m_ActionsEnd
| ButtonWidget m_ActionsEnd |
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◆ m_ActionsFilter
| EditBoxWidget m_ActionsFilter |
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◆ m_ActionsFinish
| ButtonWidget m_ActionsFinish |
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◆ m_ActionsGlobalStatus
| TextWidget m_ActionsGlobalStatus |
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◆ m_ActionsOTA
| ButtonWidget m_ActionsOTA |
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◆ m_ActionsOTL
| ButtonWidget m_ActionsOTL |
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◆ m_ActionsSelector
| TextListboxWidget m_ActionsSelector |
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◆ m_ActionsStart
| ButtonWidget m_ActionsStart |
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◆ m_ActionStateV
| TextWidget m_ActionStateV |
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◆ m_ActionTypeAll
| ButtonWidget m_ActionTypeAll |
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◆ m_ActionTypeFLA
| ButtonWidget m_ActionTypeFLA |
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◆ m_ActionTypeFLG
| ButtonWidget m_ActionTypeFLG |
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◆ m_ActionTypeFOA
| ButtonWidget m_ActionTypeFOA |
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◆ m_ActionTypeFOG
| ButtonWidget m_ActionTypeFOG |
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◆ m_ActionTypeLA
| ButtonWidget m_ActionTypeLA |
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◆ m_ActionTypeLG
| ButtonWidget m_ActionTypeLG |
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◆ m_ActionTypeOA
| ButtonWidget m_ActionTypeOA |
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◆ m_ActionTypeOG
| ButtonWidget m_ActionTypeOG |
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◆ m_AnimationList
◆ m_AnimationListMappings
◆ m_bIsFullBody
◆ m_Card0
◆ m_Card0Button
| ButtonWidget m_Card0Button |
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◆ m_Card1
◆ m_Card1Button
| ButtonWidget m_Card1Button |
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◆ m_Card2
◆ m_Card2Button
| ButtonWidget m_Card2Button |
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◆ m_Card3
◆ m_Card3Button
| ButtonWidget m_Card3Button |
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◆ m_Card4
◆ m_Card4Button
| ButtonWidget m_Card4Button |
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◆ m_Category
◆ m_CH_ActionCancel
◆ m_CH_ActionCommand
| int m_CH_ActionCommand = -1000 |
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◆ m_CH_ActionStart
◆ m_ClearEventsButton
| ButtonWidget m_ClearEventsButton |
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◆ m_Controls
◆ m_CurrentMode
◆ m_CurrentType
◆ m_EventsHistory
| TextListboxWidget m_EventsHistory |
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◆ m_HasFocus
◆ m_HasServerWalk
◆ m_IsActive
◆ m_iStanceMask
◆ m_ItemAccClass
| TextWidget m_ItemAccClass |
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◆ m_ItemAccInst
◆ m_ItemAccSClass
| TextWidget m_ItemAccSClass |
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◆ m_iUserData
◆ m_MainWnd
◆ m_Name
◆ m_OtherCmds
◆ m_PlayerServerWalk
| ButtonWidget m_PlayerServerWalk |
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◆ m_PlayerStatusV
| EditBoxWidget m_PlayerStatusV |
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◆ m_PlayerSyncCreateShadow
| ButtonWidget m_PlayerSyncCreateShadow |
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◆ m_PlayerSyncDelete
| ButtonWidget m_PlayerSyncDelete |
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◆ m_pPlayerShadow
◆ m_pPluginPlayerDebug
◆ m_pUIHandler
| ref PluginDayzPlayerDebugUIHandler m_pUIHandler |
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◆ m_TypeNameMappings
◆ m_Weapons
◆ TYPE_MOD_LOOPING