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Dayz Explorer 1.29.162510
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Go to the source code of this file.
Classes | |
| class | FlammableBase |
| class | TorchLambda |
Functions | |
| override void | Init () |
| Launched from 'DayZGame.DeferredInit' to make earlier access, use, and updates impossible (downside of a non-static system). | |
| override void | SetActions () |
| override void | OnWasAttached (EntityAI parent, int slot_id) |
| override void | OnWasDetached (EntityAI parent, int slot_id) |
| override void | OnStoreSave (ParamsWriteContext ctx) |
| override bool | OnStoreLoad (ParamsReadContext ctx, int version) |
Variables | |
| FlammableBase | m_BurnTimePerRag |
| override void Init | ( | ) |
Launched from 'DayZGame.DeferredInit' to make earlier access, use, and updates impossible (downside of a non-static system).
whole body slots
upper body part slots
bottom body part slots
lower body part slots
heat comfort related slots
pre-init arrays
Temporary hotfix for EOnPostSimulate/EOnFrame methods not beeing called on static objects
| override bool OnStoreLoad | ( | ParamsReadContext | ctx, |
| int | version ) |
| override void OnStoreSave | ( | ParamsWriteContext | ctx | ) |
| FlammableBase m_BurnTimePerRag |