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witchhoodcoif_colorbase.c
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2{
3 override void SetActions()
4 {
5 super.SetActions();
8 }
9
10 override protected set<int> GetAttachmentExclusionInitSlotValue(int slotId)
11 {
12 set<int> ret = super.GetAttachmentExclusionInitSlotValue(slotId);
13 if (slotId == InventorySlots.HEADGEAR)
14 {
15 ret.Insert(EAttExclusions.LEGACY_MASK_HEADGEAR); //same as 'noMask' used to be
16 }
17 return ret;
18 }
19};
ActionDeCraftWitchHoodCoifCB ActionContinuousBaseCB ActionDeCraftWitchHoodCoif()
void AddAction(typename actionName)
hard helmet base
provides access to slot configuration
set< int > GetAttachmentExclusionInitSlotValue(int slotId)