175 if (!action_recive_data)
177 action_recive_data =
new CarHornActionReceiveData();
180 super.ReadFromContext(ctx, action_recive_data);
183 if (!ctx.Read(needUpdate))
187 if (!ctx.Read(carScript))
190 CarHornActionReceiveData carHornReceivedData = CarHornActionReceiveData.Cast(action_recive_data);
191 carHornReceivedData.m_ActionNeedEnd = needUpdate;
192 carHornReceivedData.m_Car = carScript;
197 override void HandleReciveData(ActionReciveData action_recive_data, ActionData action_data)
199 super.HandleReciveData(action_recive_data, action_data);
201 CarHornActionReceiveData carHornReceivedData = CarHornActionReceiveData.Cast(action_recive_data);
203 carHornData.m_ActionNeedEnd = carHornReceivedData.m_ActionNeedEnd;
204 carHornData.m_Car = carHornReceivedData.m_Car;
216 override bool HasTarget()
221 override bool HasProgress()
226 override bool CanBeUsedInVehicle()
231 override typename GetInputType()
236 override bool UseMainItem()
241 override void CreateConditionComponents()
247 override ActionData CreateActionData()
259 override void OnUpdate(ActionData action_data)
261 super.OnUpdate(action_data);
264 if (carHornData.m_ReciveEndInput && carHornData.m_ActionNeedEnd)
267 carHornData.m_ActionNeedEnd =
false;
271 override void OnEndInput(ActionData action_data)
273 super.OnEndInput(action_data);
279 override void OnStart(ActionData action_data)
281 super.OnStart(action_data);
284 carHornData.m_ActionNeedEnd =
true;
285 carHornData.m_Car =
CarScript.Cast(action_data.m_Player.GetCommand_Vehicle().GetTransport());
288 override void OnStartServer(ActionData action_data)
290 super.OnStartServer(action_data);
293 carHornData.m_ActionNeedEnd =
true;
297 override void OnEndServer(ActionData action_data)
299 super.OnEndServer(action_data);
307 super.WriteToContext(ctx, action_data);
311 ctx.Write(carHornData.m_ActionNeedEnd);
312 ctx.Write(carHornData.m_Car);
315 override bool ReadFromContext(
ParamsReadContext ctx, out ActionReciveData action_recive_data)
317 if (!action_recive_data)
319 action_recive_data =
new CarHornActionReceiveData();
322 super.ReadFromContext(ctx, action_recive_data);
325 if (!ctx.Read(needUpdate))
329 if (!ctx.Read(carScript))
332 CarHornActionReceiveData carHornReceivedData = CarHornActionReceiveData.Cast(action_recive_data);
333 carHornReceivedData.m_ActionNeedEnd = needUpdate;
334 carHornReceivedData.m_Car = carScript;
339 override void HandleReciveData(ActionReciveData action_recive_data, ActionData action_data)
341 super.HandleReciveData(action_recive_data, action_data);
343 CarHornActionReceiveData carHornReceivedData = CarHornActionReceiveData.Cast(action_recive_data);
345 carHornData.m_ActionNeedEnd = carHornReceivedData.m_ActionNeedEnd;
346 carHornData.m_Car = carHornReceivedData.m_Car;