22 if (!super.ActionCondition(player, target, item))
26 return player.CanEatAndDrink() && player.CanConsumeFood(dta) && item.CanBeConsumed(dta);
29 override bool HasProneException()
34 override bool HasTarget()
39 override void CreateConditionComponents()
45 override void OnEndServer(ActionData action_data)
47 super.OnEndServer(action_data);
49 ItemBase item = action_data.m_MainItem;
51 if (item && item.GetQuantity() <= 0.01)
59 PluginTransmissionAgents plugin = PluginTransmissionAgents.Cast(
GetPlugin(PluginTransmissionAgents));