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combatknife.c
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1class CombatKnife extends ToolBase
2{
3 void CombatKnife()
4 {
5 }
6
7 override bool IsMeleeFinisher()
8 {
9 return true;
10 }
11
12 override array<int> GetValidFinishers()
13 {
14 return {EMeleeHitType.FINISHER_LIVERSTAB,EMeleeHitType.FINISHER_NECKSTAB};
15 }
16
17 override void SetActions()
18 {
19 super.SetActions();
20
21 AddAction(ActionUnrestrainTarget);
23 AddAction(ActionMineBush);
24 AddAction(ActionMineTreeBark);
25 AddAction(ActionDigWorms);
26 AddAction(ActionShaveTarget);
29 AddAction(ActionShave);
30 AddAction(ActionCraftBolts);
31 }
32}
ActionDisarmExplosiveCB ActionContinuousBaseCB ActionDisarmExplosive()
ActionDisarmMineCB ActionContinuousBaseCB ActionDisarmMine()
ActionSkinningCB ActionContinuousBaseCB ActionSkinning()
void AddAction(typename actionName)
void SetActions()
array< int > GetValidFinishers()
returns an array of possible finishers
Definition itembase.c:9656