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huntingknife.c
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1class HuntingKnife extends ToolBase
2{
3 override bool IsMeleeFinisher()
4 {
5 return true;
6 }
7
9 {
10 return {EMeleeHitType.FINISHER_LIVERSTAB,EMeleeHitType.FINISHER_NECKSTAB};
11 }
12
13 override void SetActions()
14 {
15 super.SetActions();
16
27 }
28}
ActionDisarmExplosiveCB ActionContinuousBaseCB ActionDisarmExplosive()
ActionDisarmMineCB ActionContinuousBaseCB ActionDisarmMine()
ActionSkinningCB ActionContinuousBaseCB ActionSkinning()
void AddAction(typename actionName)
void SetActions()
Result for an object found in CGame.IsBoxCollidingGeometryProxy.
array< int > GetValidFinishers()
returns an array of possible finishers
Definition itembase.c:9590