3 void SetRadialBlur(
float power_x,
float power_y,
float offset_x,
float offset_y,
float pixel_scale = 0.5 )
RadialBlur - PostProcessEffectType.RadialBlur.
base, not to be used directly, would lead to layering collisions!
PostProcessEffectType
Post-process effect type.
PPOperators
PP operators, specify operation between subsequent layers.