class ServerBrowserHelperFunctions m_Id
proto int GetTime()
returns mission time in milliseconds
bool PlaySoundEventEx(EPlayerSoundEventID id, bool from_anim_system=false, bool is_from_server=false, int param=0)
Wrapper class for managing sound through SEffectManager.
proto native CGame GetGame()
class HungerSoundHandlerBase extends SoundHandlerBase SOUND_INTERVALS_LIGHT_MIN
const float SOUND_INTERVALS_LIGHT_MAX