11class ActionPourLiquid: ActionContinuousBase
13 void ActionPourLiquid()
37 if ( target_item && item )
39 return Liquid.CanTransfer(item,target_item);;
44 override void OnStartAnimationLoop(
ActionData action_data )
49 Param1<bool> play =
new Param1<bool>(
true );
55 override void OnEndAnimationLoop(
ActionData action_data )
60 Param1<bool> play =
new Param1<bool>(
false );
71 Param1<bool> play =
new Param1<bool>(
false );